AppGameKit Classic: Easy Game Development

AppGameKit Classic is a powerful game development engine, ideal for Hobbyist and Indie developers. Choose to code in the easy to learn AppGameKit BASIC or use our libraries in C++ & XCode. Write your code once and deploy easily to multiple mobile & desktop platforms.

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게임 정보

AppGameKit Classic is a powerful game development engine, ideal for Beginners, Hobbyists & Indie developers. Now anyone can quickly code and build apps for multiple platforms using AppGameKit's BASIC scripting system. With just a few commands you can have demos/games up and running on mobile devices. Bob Duffy, Developer Relations Intel Corporation, said “AppGameKit is a great cross platform development tool. It allows developers to quickly optimize and compile apps.”

Games can be developed and deployed to your chosen mobile devices for rapid prototyping. AppGameKit Classic does all the heavy lifting for you - making it easy to code, compile and then export apps to each platform. All you need to focus on is your game/app idea. It's that simple!

NEW!

The Visual Editor is the perfect DLC to accompany AppGameKit



AppGameKit Classic also caters for more seasoned developers, allowing you to use the AppGameKit C++ libraries and benefit from all the features of AppGameKit's core game engine. Two great examples of this are the games 1982 and Echoes+ developed by Binary Zoo and both are FREE to download on STEAM;

Features


Platforms
You can create games with AppGameKit Classic on Windows, Mac or Linux devices. The games you make with it can then be exported to run on;
  • Windows
  • Mac
  • Linux
  • iOS
  • Android (inc Google, Amazon & Ouya)
  • HTML5
  • Raspberry Pi (free from TGC website)

AppGameKit Classic IDE
  • Cross platform Geany editor
  • IntelliSense
  • Code folding
  • Colour schemes
  • Edit multiple projects
  • Fast Compiler
  • Full de-bugger
  • Broadcast direct to device
  • Export to exe, app, ipa, apk



Commands
AppGameKit Classic has commands for all the important areas of game creation. These can all be called as BASIC commands or as library calls in C++ and XCode.

3D Graphics
  • 3D Primitives
  • 3D Bone Animations
  • Shaders
  • Lighting
  • Ray Casting
  • Camera controls
  • Meshes
  • Formats supported: .x .fbx .dae .3ds .obj .b3d .3d

3D Physics
  • Character controller
  • Ragdoll
  • Joints
  • Rigid Bodies
  • Contact reports
  • Raycasts
  • Physics world commands
  • Compound collision shapes

2D Graphics
  • Sprites
  • Particles
  • Shapes
  • Text
  • Fonts
  • Tweening
  • Spine support
  • Blend modes
  • Image formats: jpeg, png

Physics
  • Box 2D collision

Rendering Control
  • Shaders
  • Render to Image

Sounds & Music
  • Play sound files
  • Play music files
  • Sound formats: Wav
  • Music formats: Mp3, Ogg, M4a
  • Blending Sounds
  • Change sound pitch and balance

User Input
  • Mouse
  • Multi Touch
  • Controller support
  • Joystick/Virtual Joystick
  • Keyboard
  • Edit box
  • Buttons



Misc
  • Video playback
  • Screen Video Recording (iOS & Android)
  • Network (broadcasting, messages, shared variables)
  • File I/O
  • Shared variables
  • HTTP
  • Memblocks
  • Sensors
  • GPS
  • Social feeds - Facebook & Twitter (iOS & Android)
  • Adverts
  • Firebase support
  • JSON support
  • In-app purchase (iOS & Android)
  • Game Centre (iOS & Android)
  • Notifications (iOS)
  • Rate this app (iOS)
  • Time & Date
  • Camera access
  • QR codes
  • Zip archiving
  • Extensive Help & tutorials

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스팀 리뷰 (3)

총 리뷰 수: 3 긍정 피드백 수: 1 부정 피드백 수: 2 전체 평가 : 3 user reviews
  • 짧게 평하겠음. 쌩으로 맨땅에서 헤딩하듯 코딩하는 것과는 다르게 코딩 자체는 다른 툴에 비해서 쉬운 편에 속함. 근데 쉬운쪽으로 코딩하게 되면 진짜 x도 없는 툴이라고 생각함. 2D 쓰레기 게임 찍어내는거야 알만툴보다는 살짝 어려운 정도라고 생각하는데 이걸로 3D 게임 만들거 생각하니, 차라리 툴을 자기가 직접 짜는게 더 쉬워 보임. 무튼 쉬운 게임 개발을 위해서 이 툴을 산다면.. 나는 무조건 말리고 싶음. 툴 잡은지 20분만에 스프라이트 무빙, 좌표 지정, 객체 생성까지 문제 없이 진행한걸 보면 확실히 쉽긴 쉬운데 응용이 문제야 응용이. 그리고 Ui는 왜 이렇게 불편하냐 80년대 개발툴인줄 알았다 ㅋㅋㅋㅋ

  • 만약 코딩에 대해서 배우고싶어하시는 분들은 공부용으로 추천드립니다. DLC 중 가이드북이있는데 그걸로 공부하세요.

  • 실망스럽다. 아직 프로그램이 미완성인데 새로운 버전을 내놓다니. 넌 내 목록에서 제거다.

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