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Director's Commentaries
Go behind the curtain on the making of Lumo with exclusive director's commentary videos from Triple Eh's own Gareth Noyce. Updated regularly – don't miss them!
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Witness the rebirth of a genre in Lumo – a classic isometric adventure with a modern twist for gamers young and old alike!
As a contemporary take on the long-lost isometric platform genre, Lumo can be enjoyed by anyone looking for an absorbing, challenging and rewarding adventure. But for those who lived through the golden age of videogames – the 80s and early 90s – or know about the games and culture from that time, layer upon layer of nods, winks and touches to those times help build upon an experience that’s as heart-warming as it is exciting!
With over 400 rooms across four unique zones, six hidden mini-games and all kinds of secrets to uncover, Lumo is a true voyage of discovery. How much you discover just depends on how hard you look…
- Lumo revives the long-lost art of isometric platforming, while bringing a charm of all its own to the genre.
- Over 400 rooms will test your skill, each one a self-contained challenge to overcome.
- The more you look, the more you'll find – from a hugely absorbing adventure on the surface to all kinds of secrets to find underneath!
- A true love letter to the golden age of gaming… adventures don't get much more heart-warming than this!
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지극히 평범한 어드벤쳐 게임입니다. 카메라 시점이 대각선이고 조작 방향을 마음대로 정할 수 있지만 원근감이 쓰레기라고 해야할 지 어떨지 거리 가늠이 안됩니다. 게임 BGM이나 이런건 존나 잔잔하고 사람을 잠오게 만듭니다. 음 빙판에서 더 이상 진행을 할 수 없었습니다. 무슨 짓을 해도 발판을 밟고 문으로 갈 수 없더군요.