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Special Wayfarer Edition
The Special Wayfarer Edition of Where The Water Tastes Like Wine includes its full hauntingly beautiful Original Digital Soundtrack arranged by celebrated composer Ryan Ike (provided as High Quality MP3 and FLAC files), and an Exclusive Illustrated Digital Artbook which chronicles the inspirations behind the game’s unique visual identity.
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Where the Water Tastes Like Wine is a Narrative-Adventure game about traveling, sharing stories, and surviving manifest destiny. Featuring gorgeous hand-drawn illustrations, Where the Water Tastes Like Wine combines 2D visuals with a 3D overworld US map.
Players wander across a folkloric Depression era United States at their own pace, meeting strangers with their own stories to tell. Through these interactions, players will be able to collect unique stories which can then be re-told to unlock new interactions. In this way the in-game stories themselves act as a currency to progress through the game, and it’s up to the player to pair the right story with the unique needs of each of the characters that you will encounter throughout your travels. Only through these right pairings will characters reveal their true selves, and bestow you with the most powerful stories, the true ones which reveal something about their own lives. In Where The Water Tastes Like Wine, stories organically take on a life of their own as they grow larger and transform as they're told- and re-told.
Game Features
- "Big Rock Candy Mountain? El Dorado? The place over the hill where they say the water tastes just like the sweetest wine?": Travel the Depression-Era United States, laboring to pay off a debt by learning the true stories of 16 signature characters across a wide range of American experience from migrant workers to a travelling preacher to a Navajo woman forcibly relocated on the Long Walk.
- "This whole land's built on stories; it's one big story, America is": As you explore, you'll encounter strange and unsettling things: slices of a country built on dust clouds and murky dreams, where the folk tales are bleeding through. You'll carry those tales with you, swapping them round campfires to make the cast of characters open up to you and share their own stories.
- "The greatest stories are the true ones; the ones people will tell you about their own lives": The stories you share will return to you along your journey, changed in the telling as they've made their way around the country. As you meet the characters time and again on your travels, they will grow to trust you and, hopefully, share their true selves with you. Only by learning all their real stories can you pay off your debt.
- Beautiful combination of 3D overworld and hand drawn 2D illustrations
- Original stories written by a wide selection of accomplished authors
- Fully voiced characters from all walks of life brought to life by world-renowned voice acting talent, including Sting, Dave Fennoy (The Walking Dead: A Telltale Game Series), Cissy Jones (Firewatch), Kimberly Brooks (Mass Effect), Sarah Elmaleh (Gone Home), Melissa Hutchison (The Walking Dead: A Telltale Game Series), Elizabeth Maxwell (The Legend of Zelda: Breath of The Wild), and many more.
- A hauntingly beautiful original soundtrack arranged by celebrated composer Ryan Ike and featuring performances from a collection of gifted musicians.
- An emerging fantastical, psychedelic and surreal overarching atmosphere.
- "I hope you find what you're looking for"
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컨트리 음악을 배경으로 과거의 미국 대륙을 여행하는 워킹 시뮬레이터 내래티브 어드벤처. 대륙을 돌아다니면서 주인공은 이야기를 모으고, 하룻밤을 보낼 수 있는 캠프에서 만난 사람들에게 자신이 보아온 이야기들을 들려준다. 이야기가 마음에 들었다면 그들은 자신의 다음 캠프지를 가르쳐주면서 재회를 기약한다. 워킹 시뮬레이터의 비중이 높기에 이런 류를 좋아한다면 일단 추천한다. 걷는 걸음에 따라 대륙의 수평선 너머로 그려지는 길과 철로, 너른 논밭의 폴리곤들은 그럭저럭 감명깊다. 이런 류 게임 답지 않게 대륙 스케일인걸 제작자도 인지하고 있는지 큰 도시를 위주로 이동한다면 열차를 타고 워프해갈수도 있다. 컨트리풍 UI 디자인은 인상깊지만 크기나 자간조절이 안 된 부분이 몇몇 있어서 전체화면으로 보면 약간 산만하고 투박하다 느낄 수 있다. 그런 투박함도 컨트리풍이라고 퉁친다면 아무래도 상관없지만. 미국의 과거 풍경과 역사에 관한 게임이기 때문에 미국사에 대한 정보는 어느정도 익혀두는게 스토리라인을 이해하기 쉽다. 만약 한국사 시간에만 집중하고 뒷 단원 세계사 공부할 땐 졸았다면 다큐멘터리 하나든 지식채널e 보고오자. 반대로 이런 역사에 전혀 관심이 없다면 취향이 아닌 게임이 될 것이다. 역지사지의 예시를 치자면 미국인이 일제해방기 직후의 한국을 돌아다니는 지나가는 나그네 게임을 한다고 생각하면 편하다. 짦막한 스토리나 문단을 제외하곤 대부분 더빙이 되어있어서 수능 영어듣기에서 0점을 맞은 게 아니라면 그럭저럭 언어의 장벽을 참고 할 만하다. (나는 청해가 좀 더 편하지만 다른 사람들은 다를수도 있다)