게임 정보
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When I came to, I was in a room I knew nothing of.
As I looked around and checked objects, opened doors, operated machines, I slowly gained awareness...
Eventually I was able to perform various actions.
From searching blindly, to solving puzzles actively.
Relying on what I have made sense of, I have found my way out of here.

This is a new type of escape game.
However, it is a little different from ordinary escape games; the girl doesn't have enough "awareness" in the beginning, and she can only recognize a "fridge" as "a large metallic box" or "tree" as something with "rough and busy texture".

So, as I said, this is a new style of escape game where you don't even have a clue nor puzzle to solve!
...Of course, you can escape eventually.
When you "Check" or "Interact" with the objects in the room, your "Awareness" level increases and the girl starts to recognize the true form of each object.
For example, the girl picks up something-or-other at some point but she has no idea what it is or how to use it: once she has increased her "Awareness" level to a certain amount, she now realizes it is a "handle-like object" and can be used somewhere.

When I was playing the game, I felt like I was quickly re-experiencing the days of a baby improving its sense of perception by feeling everything in the surroundings. Also the game gave me lots of "Aha!" moments (a.k.a. the eureka effect). In any case, it was very pleasant experience.
It's not the end when you maximize your "Awareness" level, instead it's the beginning of the puzzle. When you get stuck, go back-to-the-basics; "Check" and "Interact" all the objects again!
A small hint:
When you "Check" or "Interact" the object, a "?" or "!" icon over the girl's head will appear, if it has no colour, you'll know you are already "aware" of those objects.When the level reaches 50% or 100%, the colour will come back and you will have detailed information for the objects.
When you use/lose the item, usually you can collect it again at the place where you found it. So stop whining and run for the item! (Sorry, the girl cannot run)
When you already have too many items and no space for a new one, you should go back and put another item back.
You can place the item by using it at the same place where you found it (same action as when you pick it up).
Controls (keyboard recommended):
Move: Arrow keys
Check/Interact: Z key
Switch action: Hold the left Shift key and select with Arrow keys

When confronted with something you don't really understand, you feel things like fear, or curiosity, but sometimes you also feel enjoyment when you start to make sense of it.
I wanted to recreate that feeling in a game, so I made "Awareness Rooms".
I hope you will also feel the pleasure of the vague gradually taking shape as you solve each puzzle.
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심플한 방탈출형 게임. 참고로, 1인 개발 게임이다. 게임의 제목인 Awareness, 자각이 컨셉이 되는 게임이다. 맨 처음 밑에 자각 게이지가 0%일 땐 방 안의 사물들이 모두 흰색 상자로 뭉뜽그려져 보인다. 방 안을 이리저리 조사하다보면 자각 게이지가 조금씩 차오르고, 이 게이지가 50%, 100%가 될 때마다 사물들이 보다 명확하게 드러난다. 이를 바탕으로 아이템을 획득하고 여러 장치들을 작동시켜 다른 방으로 이동해야 한다. 여주인공이 장님이라 이러는건진 모를 노릇이다만, 게임 컨셉 자체는 꽤나 참신하다. 그 밖에 각 방의 세부 장치도 꽤나 다양하고 참신하게 놓여있던 점도 매력적이었다. 다만 자각이 주가 되는 게임의 컨셉을 제외하고 나면, 남은 부분은 어느 정도 알만툴로도 구현이 가능한 수준이라는게 조금 아쉽다. 줄거리나 엔딩이랄 것도 결국 있는둥 마는둥한 수준인 것도 좀 그렇고. 뭣보다, 게임이 많이 짧은 편이다. (본인기준 1.2시간 클리어) 게임 가격에 비해 플레이타임이 다소 짧은 감이 있지만, 쯔꾸르 계열 좋아하는 사람들이라면 재밌게 할 수 있을 것 같다. http://blog.naver.com/kitpage/220738516384