게임 정보
Afghanistan '11 is the sequel to the highly praised and innovative Vietnam '65. It enhances and builds on it: Afghanistan '11 changes the paradigm of wargaming and manages to bring Counter-Insurgency and guerrilla warfare to your screen, properly represented thanks to a revolutionary gameplay formula!
The year is 2011, you are commanding the US army operations in Afghanistan.
But contrary to the previous generations of military officers in your family, killing the enemy is only a secondary mission.
Most of your efforts and resources are spent elsewhere trying to grab the Hearts & Minds of the local population. Providing security to the civilians, persuading the local villagers to reject the Taliban and isolating Militia leaders is your main focus.
Counter-Insurgency will have better results in the long run than conventional tactics but a simple incident during a routine patrol can ruin your relationship with the locals and damage your image in the Western newspapers.
The Afghanistan terrain offers a very good cover to the rebels who can easily hide in the mountains and natural caves. Patience and good use of technology can give you the decisive advantage in this merciless game of hide and seek. When you spot an enemy unit or an opium plantation with a drone, you call in air support or artillery to eliminate the target immediately: speed will be crucial!.
But having the air supremacy is not enough to win the war against the insurgents. IEDs, rocket launchers and sneaky ambushes are common threats for your ground units and helicopters.
Casualties weaken the morale and the overall support from the folks back home in the USA, so make sure to keep your men safe and well supplied, and victory may well be yours...
The year is 2011, you are commanding the US army operations in Afghanistan.
But contrary to the previous generations of military officers in your family, killing the enemy is only a secondary mission.
Most of your efforts and resources are spent elsewhere trying to grab the Hearts & Minds of the local population. Providing security to the civilians, persuading the local villagers to reject the Taliban and isolating Militia leaders is your main focus.
Counter-Insurgency will have better results in the long run than conventional tactics but a simple incident during a routine patrol can ruin your relationship with the locals and damage your image in the Western newspapers.
The Afghanistan terrain offers a very good cover to the rebels who can easily hide in the mountains and natural caves. Patience and good use of technology can give you the decisive advantage in this merciless game of hide and seek. When you spot an enemy unit or an opium plantation with a drone, you call in air support or artillery to eliminate the target immediately: speed will be crucial!.
But having the air supremacy is not enough to win the war against the insurgents. IEDs, rocket launchers and sneaky ambushes are common threats for your ground units and helicopters.
Casualties weaken the morale and the overall support from the folks back home in the USA, so make sure to keep your men safe and well supplied, and victory may well be yours...
76561198005702822
미국이 아프카니스탄에서 겪었던 문제를 턴제로 최대한 재현했습니다. IED가 도로에 잔뜩깔려서 제거차량없이는 통행하기가 힘들고 전초기지를 중심으로 마을 관리해줘야하지만 전초기지에 보급도 필요하고 왔다갔다하는 사이에 탈레반들이 기습공격으로 피해를 입다보면 자원이 -가 되버립니다. 문제점이라고 하면 보급수치가 마음에 안듭니다. 탄약을 수급하는데 박격포와 곡사포 탄약을 따로보급해서 넣어줘야하며 전초기지 보급도 따로라서 보급차량숫자가 굉장히 늘어나고 관리하기도 힘드네요. 습격방지를 위해 1턴 거리마다 전초기지를 설치해주면 너무 낭비고 길게하면 보급과 관리가 늘어나버리는 아이러니한 상황...