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Dive into an unique experience inspired by the classics, a new take on the beloved turn-based tropes:
- No RNG, chances or dicerolls; it’s a positional battle of wits & foresight;
- No action-bar; moving, attacking and supporting your units is all layed down in grid-based patterns, which can be combined into endless builds;
- Fight off swarms, dominate in king-of-the-hill battles or outsmart beefy bosses; weigh your chances at secondary objectives that might alter the emergent story of each run.

And so does Athena, Anubis and the other entities drawn into this godly, mysterious plot.
- Juggle your relationship with the 9 competing gods;
- Backstabbing, politicking and roleplaying aplenty; watch the drama unfold, unveil the mysteries surrounding your patrons;
- Each god can grant you favors, buffs and new Souls & Artifacts for your collection
- And each god can, given sufficient motive, kill you. Start-over, Guildmaster.

Manage your Collection through the Trials of the Host, a roguelite gauntlet experience, a blood championship of which no two runs will be alike.
- Struggle against 11 enemy teams, randomly drawn each time from a large pool;
- Manage your resources, your team’s Impetus & your Standing with each god;
- Risk going on side-adventures;
- The Souls in your team have their own personalities, backstories and traits. They develop relationships, hatreds & their own agendas;
- Unlock new Souls & Artifacts, perks & interactions with the gods for future playthroughs

The game is still early in development, but the pre-Alpha demo is out.